Formal treatment of game theory and its microeconomic applications are presented, emphasizing dynamics and information. Equilibrium concepts for static and dynamic games, and games with complete and incomplete information are studied. Topics also discussed: mechanism design, efficiency, reputations, signaling, and screening.

Prerequisites/Rules:
Prerequisite: ECON604 and ECON603.
Credits: 3
Grading Method: Regular, Audit

Course Offerings

    Fall 2016Instructor: Unlisted/TBD